The Flayed Hound
A 3D model made for an unreleased game for Blizzard North in 2003.
Game camera view approximation:
The Texture Map:
We using pretty simple texture maps; at the time, massively multi-player engines limited the technology that could be used on models. It also did not make much sense to use normal maps and such objects that were going to be pretty small in game (at the time there was no planned zoom or camera controls).
Wire frame view
Side Camera view:
The Immolated Warrior
Game camera view approximation:
The Texture Map:
Wire Frame View